# Zero Space : GM Ressources This chapter provides additional information for the game moderator, such as the movement capabilities of creates with attributes far beyond human limits, the mass of commonplace objects, and the speed of various creatures and vehicles. ## Extraordinary Attributes A character's attributes in *ZeroSpace* are normally ranked on a scale from 1 to 10. The tables below provide values for attributes above 10. ### Attribute Cost
Value | Incremental Cost |
---|---|
1-3 | 1 |
4-6 | 2 |
7-9 | 3 |
10-12 | 4 |
13-15 | 5 |
16-18 | 6 |
19-20 | 7 |
Brawn | Lift | Throw (25 kg) | Standing Long Jump |
---|---|---|---|
1 | 37 kg | 1 m | 1 m |
2 | 54 kg | 1 m | 1 m |
3 | 79 kg | 2 m | 1 m |
4 | 120 kg | 2 m | 1 m |
5 | 170 kg | 4 m | 2 m |
6 | 250 kg | 5 m | 2 m |
7 | 370 kg | 8 m | 4 m |
8 | **540 kg** | **11 m** | **5 m** |
9 | 960 kg | 20 m | 8 m |
10 | 1,700 kg | 35 m | 11 m |
11 | 3,000 kg | 62 m | 20 m |
12 | 5,400 kg | 110 m | 35 m |
13 | 10 t | 200 m | 62 m |
14 | 17 t | 350 m | 110 m |
15 | 30 t | 620 m | 200 m |
16 | 54 t | 1,100 m | 350 m |
17 | 96 t | 2 km | 620 m |
18 | 170 t | 4 km | 1,100 m |
19 | 300 t | 6 km | 2 km |
20 | 540 t | 11 km | 4 km |
|
|
Power | General Effect | Mass |
---|---|---|
1 | 1 | 37 kg |
2 | 1 | 54 kg |
3 | 2 | 79 kg |
4 | 2 | 120 kg |
5 | 4 | 170 kg |
6 | 5 | 250 kg |
7 | 8 | 370 kg |
8 | 11 | 540 kg |
9 | 20 | 960 kg |
10 | 35 | 1,700 kg |
11 | 62 | 3,000 kg |
12 | 110 | 5,400 kg |
13 | 200 | 10 t |
14 | 350 | 17 t |
15 | 620 | 30 t |
16 | 1,100 | 54 t |
17 | 2,000 | 96 t |
18 | 4,000 | 170 t |
19 | 6,000 | 300 t |
20 | 11,000 | 540 t |
Environment | Effect |
---|---|
Darkness | Attack and defense penalties |
Dehydration | Lose one Endurance per day; penalty die on all tasks |
Exposure | Lose one Endurance, from once per hour to once per six hours |
Falling | Lose one Endurance for each five meters fallen |
Fire | Action value depends on heat and intensity, once per round |
Poisons | Brawn roll, from once per round to once per hour |
Pressure | Lose one Endurance, from once per round to once per minute |
Radiation | Brawn roll, once per week; penalty die on all tasks |
Sleep Deprivation | Lose one Reason per day, then lose one Presence per day, then lose one Endurance per day |
Starvation | Lose one Endurance per week; penalty die on all tasks |
Suffocation | Lose one Endurance per minute |
Vacuum | Lose one Endurance, from once per round to once per minute |
Fire | Action Value |
---|---|
Campfire, torch | 3 |
Burning building | 6 |
Molten lava | 9 |
Action value | Radiation |
---|---|
3 | Fallout from a recent nuclear explosion |
6 | Vial of plutonium |
9 | Interior of a nuclear reactor |
Item | Mass | Brawn + Power (to lift) |
---|---|---|
medium dog, full suitcase | 20 kg | 1 |
full pony keg of beer, small sea turtle | 45 kg | 2 |
slender adult, large dog | 65 kg | 3 |
full keg of beer | 75 kg | 3 |
typical adult, small floor safe | 90 kg | 4 |
heavy adult | 125 kg | 4 |
racing motorcycle, refrigerator | 150 kg | 5 |
weapon locker, gun safe, large sea turtle | 200 kg | 6 |
large brown bear, dolphin, lion, large predator | 225 kg | 6 |
motorcycle, medium floor safe, tiger, a Twinkie 11 meters long | 300 kg | 7 |
grizzly bear, touring motorcycle, large predator | 400 kg | 8 |
polar bear, empty light wagon | 500 kg | 8 |
riding animal, cow, horse, small sailboat | 600 kg | 9 |
small civilian helicopter | 700 kg | 9 |
compact car, loaded light wagon | 900 kg | 9 |
medium missile, empty heavy wagon | 1,000 kg | 10 |
full size car, large herbivore, hippopotamus | 2 t | 11 |
small military helicopter, Humvee | 3 t | 11 |
armored Humvee | 4 t | 12 |
elephant, empty dump truck, loaded heavy wagon, huge herbivore | 5 t | 12 |
light jet fighter plane | 7 t | 13 |
large military helicopter, empty tractor-trailer | 9 t | 13 |
jet fighter plane | 10 t | 13 |
international marijuana shipment, Polaris missile | 20 t | 15 |
loaded dump truck | 20 t | 15 |
private jet plane, empty train car | 30 t | 15 |
empty C-130 cargo plane, loaded tractor-trailer | 40 t | 16 |
Easter Island stone head, loaded tanker truck, bank vault | 50 t | 16 |
suburban house, Trident missile, M1 Abrams tank | 50 t | 16 |
loaded C-130 cargo plane | 80 t | 17 |
blue whale | 90 t | 17 |
loaded train car | 100 t | 18 |
locomotive, fishing trawler | 200 t | 19 |
empty 747 passenger plane | 300 t | 19 |
typical train | 400 t | 20 |
loaded 747 passenger plane | 400 t | 20 |
Item | Speed | Agility |
---|---|---|
avg human swimming | 3 kph | 2 |
max human swimming | 9 kph | 7 |
avg human running | 12 kph | 2 |
max human running | 45 kph | 9 |
fast submarine | 80 kph | -- |
fast bird, cheetah, sailfish | 120 kph | -- |
armored land speeder | 320 kph | -- |
civilian land speeder | 400 kph | -- |
speeder bike | 560 kph | -- |
air speeder | 800 kph | -- |
star fighter | 1,900 kph | -- |